The gameplay of Lineage 2 Revolution follows certain conventions and mechanics.
Gameplay Mechanics[ | ]
Stats Value and Mechanics
- P. Atk.: The most basic value for calculating Physical Attack damage dealt.
- M. Atk.: The most basic value for calculating Magic Attack damage dealt.
- P. Def.: The most basic value for calculating Physical Attack damage taken.
- M. Def.: The most basic value for calculating Magic Attack damage taken.
- HP: Health Points. How much damage a character can take before falling in battle.
- MP: Magic Points. A resource expended to use skills.
- Crit. Rate: Chance of landing a critical hit when attacking.
- Critical Resistance: Reduces damage taken when an enemy lands a critical hit.
- Critical Damage: Greatly increases Attack Damage on a successful Critical Hit.
- Penetration: Decreases the Def. of enemy being hit.
- Resilience: Decreases the Atk. of attacker.
- Accuracy: Probability value for attacks and skills to hit enemy.
- Evasion: Probability value to evade enemy attacks and skills.
- HP Regen: Increases value of HP Regeneration per tick.
- MP Regen: Increases value of MP Regeneration per tick.
Equipment Grade[ | ]
Grade | Stats |
---|---|
C | Basic Stats |
B | Higher Basic Stats |
A | Higher Basic Stats
+ 1 Additional Stats |
S | Higher Basic Stats
+ 1 Additional Stats + 1 Attribute |
R | Higher Basic Stats
+ 2 Additional Stats + 1 Attribute |
SR | Higher Basic Stats
+ 3 Additional Stats + 1 Attribute |