- Violently erects a stone pillar to deal damage and knockdown enemies within the area.
- Damage: 240% of Atk. +2584
- Knock down targets for 3 sec.
- Launches earth element shards in 3 directions, penetrating and damaging enemies.
- Damage: 220% of Atk. +2350
- Invokes old memories to increase the Atk. of your party's basic attacks.
- Basic attack Atk. +15%
- Duration: 30 sec.
- Launches a penetrating ball of energy to attack distant enemies in the front.
- Damage: 130% of Atk. +51
- Launches a flaming ball to deal massive explosion damage and knockdown enemies.
- Damage: 140% of Atk. +59
- Knock down targets for 2 sec.
- Brings forth a gust of wind that penetrates through enemies in a straight line to attack.
- Damage: 175% of Atk. +83
- Increases the Critical Damage of you and your party members. This effect is region-wide.
- Party members’ Crit. Damage +30%
- Has a chance of generating a buff that increases Atk. when a Crit. Atk. lands.
- Atk. +5%.
- Proc Rate: 10%. Duration: 6 sec.
- Has a chance of increasing Def. of you and your party members when a Crit. Atk. lands.
- Def. +362
- Proc Rate: 15%, duration: 6 sec.
- Their bodies are blessed by the heavens, presenting them with high HP.
- Bonuses to P. Def. and Max HP
- Increases Atk. when a Staff is equipped.
- Atk. +11
- Increases Attack Damage when Robe-armor is equipped. This effect stacks up to 4 times.
- Damage +1%
- Stacks with each piece: Headgear, Armor, Gloves, Boots.