Sorcerer

The  is a Human-restricted Mystic-specific job in Lineage 2: Revolution.

A sorcerers' primary role is to deal tons of damage, conjuring swathes of magical flames to decimate their enemies. They wield Staffs and wear Robes for armor.

Volcano
[Staff Only]
 * Creates a powerful pillar of fire to deal damage to enemies within the area.
 * Damage: 54% of Atk. +741 for every 5 hits.

Molten Bowl
[Staff Only]
 * Launches a flaming orb that penetrates enemies and explodes at the end of its trajectory.
 * Damage: 24% of Atk. +270
 * Explosion Damage: 210% of Atk. +2697
 * Knocks down targets for 2 sec.

Boost Mana
[Staff Only]
 * Increases the MP used for skills and boosts the skill’s Atk.
 * MP use +50%
 * Skill Atk. +10%
 * Duration: 90 sec.

Energy Bolt
[Any Weapon]
 * Launches a penetrating ball of energy to attack distant enemies in the front.
 * Damage: 130% of Atk. +50

Flame Strike
[Staff Only]
 * Launches a flaming ball to deal massive explosion damage and knockdown enemies.
 * Damage: 140% of Atk. +58
 * Knock down targets for 2 sec.

Wind Strike
[Staff Only]
 * Brings forth a gust of wind that penetrates through enemies in a straight line to attack.
 * Damage: 175% of Atk. +81

Death Whisper
[Passive]
 * Increases the Critical Damage of you and your party members. This effect is region-wide.
 * Party members’ Crit. Damage +30%

Blaze
[Passive]
 * Has a chance of generating a buff that increases Atk. when a Crit. Atk. lands.
 * Atk. +57
 * Proc Rate: 10%, duration: 6 sec.

Human Potential
[Passive]
 * Humans’ firm resolve gives them higher Atk. against enemies.
 * Bonuses to P. Atk. and Crit. Resist

Mage Weapon Mastery
[Passive]
 * Increases Atk. when a Staff is equipped.
 * Atk. +11

Robe Mastery
[Passive]
 * Increases Attack Damage when Robe-armor is equipped. This effect stacks up to 4 times.
 * Damage +1%
 * Stacks with each piece: Headgear, Armor, Gloves, Boots.