Plains Walker

The  is a Elf-restricted Rogue-specific job in Lineage 2: Revolution. Plains Walkers are melee damage dealers, striking enemies quickly with multiple consecutive strikes. Their skills amplify their Atk. Speed and movement, while also reducing that of their enemies. They wield Daggers and wear Light Armor

Triple Splinter
[Dagger Only]
 * Rapidly attacks forward 3 times, dealing massive damage and decreases Def., Atk. Spd., and Speed of affected enemies.
 * Damage: 250% of Atk. + 4071.
 * Decreases enemies’ Def. by 15% for 5 sec.
 * Decreases enemies’ Atk. Spd. by 20% and Speed by 50% for 5 sec.

Blade Hurricane
[Dagger Only]
 * Launches a flurry of attacks forward that damages enemies in the area consecutive times.
 * Damage: 290% of Atk. +4442
 * Stuns enemies for 3 sec.

Planeswalk
[Dagger Only]
 * Greatly increases Atk. Spd. and Speed. Also increases HP Drain Rate during the duration.
 * Increases Atk. Spd by 20% and Speed by 30%.
 * Increases HP Drain Rate by 0.1%.
 * Duration: 20 sec.

Energy Blast
[Any Weapon]
 * Creates a concentration of energy in front and detonates it to deal damage to enemies.
 * Damage: 130% of Atk. +50

Mortal Blow
[Dagger Only]
 * Charges up, then attacks at full power and knocks down the enemy.
 * Damage: 150% of Atk. +61
 * Knock down targets for 2 sec.

Power Thrust
[Dagger Only]
 * Dashes through enemies while attacking, briefly stunning them.
 * Damage: 161% of Atk. +67
 * Stun targets for 2 sec.

Power Shot
[Bow Only]
 * Fires an arrow that damages and knocks down the enemy.
 * Damage: 120% of Atk. +49
 * Knock down targets for 2 sec.

Double Shot
[Bow Only]
 * Fires two arrows at enemies in front to deal powerful damage.
 * Damage: 90% of Atk. +35 for every 2 shots.

Quick Step
[Passive]
 * Increases the Speed of you and your party members. This effect is region-wide.
 * Party members’ Speed +10%

Rapid Anger
[Passive]
 * When attacking, increases Atk. Spd. and Speed depending on the number of hits.
 * Increases Atk. Spd per attack by 1%.
 * Each attack increases movement Speed by 1%.
 * Duration: 5 sec.

Critical Chance
[Passive]
 * Increases Crit. Rate.
 * Crit. Rate +26

Elven Potential
[Passive]
 * Agile movement allows Elves to have a higher Evasion against enemy attacks.
 * Bonuses to Evasion, Speed, and M. Atk.

Rogue Weapon Mastery
[Passive]
 * Increases Atk. when a dagger or bow is equipped.
 * Atk. +12

Light Armor Mastery
[Passive]
 * Increases Evasion Rate when Light Armor is equipped. This effect stacks up to 4 times.
 * Evasion Rate +2%
 * Stacks with each piece: Headgear, Armor, Gloves, Boots.