Monster Codex

From the Monster Codex, players can use their collected Monster Cores to complete Codex entries, granting them additional stat bonuses. The highest level for each Codex entry is level 10.

Overview
Players can acquire Monster Cores by hunting monsters in each region and from Summon Boxes. Registering monster cores to the Codex provides bonus stats based on grade. In general, higher leveled monsters in later regions give more stats per Codex level and will also require more cores for each entry. The stats applied upon completing the Monster Codex can be reviewed in detail in the Codex window (Challenges --> Monster Codex). From this page, players can check which entries they have completed or identify missing entries that still need more cores. Stat bonuses from the Monster Codex may seem small individually, but put multiple entries together and it can make up a substantial portion of a character's Combat Power, making it worthwhile to invest time into completing all entries.

Not all monsters drop cores; for each region, only the Boss Monsters have entries that can be registered into the Monster Codex. For every Boss monster, there is one normal monster that also drops their cores. Cores for Field Bosses can only be obtained by participating in hunting said Field Boss; their cores cannot be obtained by hunting other monsters in the region.

Monster core drops are shared among party members. So a full party hunting monster cores in the same region would increase the chances of obtaining cores from normal monsters.

Respawn Timers
The respawn time for each boss starts from the time the boss was defeated. The duration ranges from 5 minutes to 30 minutes based on the grade of the boss. You can check the grade for each boss from the Monster Codex, or based on the color of their name when the boss monster spawns. There are 5 grades of Boss Monster: C, B, A, S and R.


 * 1) Grade-C Boss: 5 minute respawn time. White name
 * 2) Grade-B Boss: 10 minute respawn time. Orange/Pink name
 * 3) Grade-A Boss: 30 minute respawn time. Green name. (these bosses only appear in Elite Dungeons)
 * 4) Grade-S Boss: Spawns at fixed timings approximately every 4 hours. Blue name. (see also: Field Bosses)
 * 5) Grade-R Boss: Clan Dungeon Raid Boss. Cores are received as Individual Rewards for clearing the Hard Mode variant of the Boss.

Summoning Stones
On top of stat bonuses, players will receive summoning stone fragments when they clear certain milestones for Codex completion in each region. With enough of the same fragments, players can bind a summoning stone. These stones plant a gate at your current location, leading to a mini-dungeon full of rare monsters that drop a specific core for that region. The gate lasts for up to 30 minutes, or until all waves of monsters have been defeated. Such gates are accessible to all players who can find it, as such if you want a more private hunting experience, it is recommended that players summon the gate in a secluded part of the map (or in your Clan Hall). Most players would not search the edges, save for a few treasure hunters looking for random Treasure Chests.

Achievements
Completing the achievement for collecting monster cores grants an extremely large amount of achievement exp. It is a worthwhile investment for raising your achievement levels.

Reference
All the content in the tables are obtained from the following link shared to me by an acquaintance who can't remember where he got it. I have no intention to steal any effort made by people out there so if the following link belong to you, do let me know so i can credit you for your great work. As my progress is slow still at wasteland, i decided to share the information sooner to benefit the community.

(File no longer available)

https://docs.google.com/spreadsheets/d/1y1zE5Q2b_j9mqZK8s8LgNh22Usu2YDDOFCg15QEAO7U/edit#gid=0

East Talking Island

 * Black Fang ( C ) - P. Atk / M. Atk
 * Silverhorn ( B ) - P. Def / M. Def
 * Queen Sylop ( B ) - Max HP
 * Urca ( C ) - Max MP
 * Kobaka ( C ) - Penetration

West Talking Island

 * Sting ( C ) - Resilience
 * Red Rouse ( C ) - Crit. Rate
 * Taarka ( C ) - Crit. Resist
 * Bane King ( B ) - Accuracy
 * Spirit Shepherd ( S ) [Map Boss] - Evasion

Elven Ruins Catacomb 1

 * Horror Wing ( A ) - P. Atk / M. Atk
 * Ryukaon ( A ) - P. Def / M. Def
 * Arachne ( A ) - Max HP

Elven Ruins Catacomb 2

 * Maniskull ( A ) - Max MP
 * Felix ( A ) - Penetration
 * Death Gazer ( A ) - Resilience
 * Necross ( A ) - Crit. Rate
 * Varkaron ( R ) [Raid Boss](Level Hard) - P. Atk / M. Atk

Gludin Highway

 * Canine ( C ) - Crit. Resist
 * Freki ( C ) - Accuracy
 * Melville ( C ) - Evasion
 * Moretti ( C ) - P. Atk / M. Atk
 * Olvar ( C ) - P. Def / M. Def
 * Alle ( C ) - Max HP
 * Zodiac ( S ) [Map Boss] - Max MP

Gludio Plains

 * Big Hand ( B ) - Penetration
 * Doom Skull ( B ) - Resilience
 * Kactoose ( B ) - Crit. Rate
 * Cotous ( C ) - Crit. Resist
 * Cox ( B ) - Accuracy
 * Turekka ( C ) - Evasion
 * Silver Beard ( S ) [Map Boss] - P. Atk / M. Atk

Windawood Manor

 * Shadow Wings ( C ) - P. Def / M. Def
 * Ruins Wanderer ( B ) - Max HP
 * Sabretooth ( B ) - Max MP
 * Hucca ( C ) - Penetration
 * Gnasher ( C ) - Resilience
 * Troka ( C ) - Crit. Rate
 * Vapar ( S ) [Map Boss] - Crit. Resist

Wasteland

 * Sand Eye ( C ) - Accuracy
 * Red Lock ( B ) - Evasion
 * Pointer ( B ) - P. Atk / M. Atk
 * Grinder ( B ) - P. Def / M. Def
 * Sand Lurker ( B ) - Max HP
 * Stone Haftz ( B ) - Max MP
 * Sand Haftz ( B ) - Penetration
 * Kazir ( S ) [Map Boss] - Resilience

Ant Nest Catacomb 1

 * Reaver ( A ) - Crit. Rate
 * Ant Nest Foreman ( A ) - Crit. Resist

Ant Nest Catacomb 2

 * Ant Nest Royal Guard Captain ( A ) - Accuracy
 * Spawning Ground Keeper ( A ) - Evasion

Plains of Dion

 * Bulc ( C ) - P. Atk / M. Atk
 * Baroque ( C ) - P. Def / M. Def
 * Moke ( C ) - Max HP
 * Thrush ( B ) - Max MP
 * Krush ( B ) - Penetration
 * Varash ( B ) - Resilience
 * Screash ( B ) - Crit.Rate
 * Flagon ( S ) [Map Boss] - Crit.Resist
 * Roc ( S ) [Map Boss] - Accuracy

Cruma Swamp

 * Liam ( C ) - Accuracy
 * Ronde ( C ) - Evasion
 * Morgan ( C ) - P. Atk / M. Atk
 * Zyrnna ( C ) - P. Def / M. Def
 * Arcane ( B ) - Max HP
 * Sina ( S ) [Map Boss] - Max MP

Summit of Dissonance

 * Summit Attacker ( C ) - Penetration
 * Tartan ( B ) - Resilience
 * Thaartan ( B ) - Crit.Rate
 * Tutan ( B ) - Crit.Resist
 * Ol B'Khan ( C ) - Accuracy
 * Amadeus ( S ) [Map Boss] - Evasion

Shrieking Hallow

 * Screamer ( C ) - P. Atk / M. Atk
 * Flora ( C ) - P. Def / M. Def
 * Jonadan ( C ) - Max HP
 * Shrieking Treant ( B ) - Max MP
 * Cowboy ( C ) - Penetration
 * Seamstress ( C ) - Resilience
 * Balthazar ( C ) - Crit.Rate

Cruma Tower Floor 2

 * Mystique ( A ) - Accuracy
 * Stelos ( A ) - Evasion
 * Master Mordeo ( A ) - P. Atk / M. Atk
 * Serbo Prime ( A ) - P. Def / M. Def

Cruma Tower Floor 3

 * Greezo ( A ) - Max HP
 * Julius ( A ) - Max MP
 * Magnus ( A ) - Penetration

Yokai Valley
__NEWSECTIONLINK__